War 2050 Survivor's Handbook ← war2050.com

Social

Four screens, all in the Menu: the world's chronicle, your own records, your alliance, and the card you get by tapping another survivor's base. Nothing here shows a number the game does not have. Where something is empty or not kept yet, the screen says why.

The chronicle

Menu → Chronicle is the world's feed: things that happened in the sector, written by the game itself. Entries read like "A survivor brought the first expedition home." or "Sector CS-0001 reached 3 survivors." Newest is at the top.

Records

Menu → Records. Your rank, level and XP are at the top, then three sections.

Your bests

Only you see these. Five things are counted: structures, structure levels, troops, troop types and research done.

Each row has three numbers.
ColumnWhat it is
NowWhat you have today.
BestThe highest it has ever been.
30 daysHow much it has changed over the last 30 days. Shown as a dash until the game has at least a day of your history to compare against.

World firsts

Five firsts can be taken once each, by anyone in the world:

Each is shown either as taken, with the date, or as Still open. Firsts are recorded without names, so not even this screen says who took one. If the firsts cannot be read, the screen says so and shows none as open or taken.

Founder register

Not kept yet

Founders are meant to be the survivors who played the closed test. The closed test has no end date yet, so nobody can be enrolled. The screen says so, with the number of survivors who would qualify today.

Alliances

Menu → Alliance. An alliance is a tag and a roster. Members see each other's name, role, rank and the day they joined. An alliance does not share sight, resources or defence, and being in one does not stop members raiding each other.

Founding one

You can only found an alliance when you are not in one.
FieldRule
Tag2 to 5 letters or digits, no spaces or punctuation. Stored in capitals. No two alliances share one.
Name3 to 40 characters. No two alliances share one.
CharterOptional, up to 500 characters. Shown to members at the top of the alliance screen.

The alliance screen shows how many members it has out of how many it can take, such as 4 of 60 members. A full alliance cannot take anyone else. A dissolved alliance's tag is not freed for someone else to take.

Joining one

Roles

Three roles. A role can only remove someone below it.
RoleCan
LeaderEverything an officer can, plus: make a member an officer or an officer a member, remove officers, hand leadership to another member, and dissolve the alliance.
OfficerInvite, accept or decline applications, and remove members. Not other officers.
MemberRead the roster and the alliance's chronicle, and leave.

The alliance's chronicle

Your alliance screen has its own feed of what happened inside the alliance: who founded it, joined, left or was removed (and by whom), role changes, changes of leader, and a dissolution. Unlike the world feed, it names members, because only the alliance's own members can read it.

On the map

Blocking

Tap any other survivor's base on the map to open their card. It shows their tag, name and rank, with Raid (when raids are open), Invite (when you are an officer or leader and they have no alliance), Block and Report this name.

Nothing written to hide yet

Today players cannot write anything in the game: every chronicle entry, the world's and an alliance's, is written by the game itself. So a block takes nothing out of your feeds yet. What it does today is stop invitations and applications.

Reporting

A block only changes what you see. A report asks a moderator to look. You can report a player's name, from their card, or an alliance (its tag, name and charter), from the alliance screen or a search result.

If a moderator acts on something of yours

The details

Tap one of these notifications (Your username was replaced, Your alliance charter was removed or Your report was reviewed) to open its details.

Two taps for anything you cannot undo

Block, Remove, Hand leadership, Claim leadership, Leave and Dissolve each need a second tap. The button changes to say what the second tap will do, such as Tap again to leave.